{
 "schema_version": 1,
 "generated": "2026-10-20",
 "id": "cobanov-ps5lm--use-ps5-model-with-claude-code",
 "repo": "cobanov/PS5LM",
 "repo_url": "https://github.com/cobanov/PS5LM",
 "repo_slug": "cobanov-ps5lm",
 "title": "Point Claude Code at your PS5 model",
 "page_title": "How to point Claude Code at your PS5 model with PS5 LM",
 "summary": "Route Claude Code requests to the PS5 model server through its Anthropic-compatible endpoint.",
 "who": "A developer who wants to use Claude Code with a local model on a jailbroken PS5 instead of a cloud API.",
 "problem": "Coding agents normally send code to a hosted API, and the developer wants requests to stay on their own hardware.",
 "outcome": "Claude Code sends its requests to the PS5 at /v1/messages and receives replies from the loaded model.",
 "steps": [
  "Set up the PS5 model server and load a model, as in the private model server use case, until Home says Ready.",
  "Read docs/CLI.md in the repo for how coding tools such as opencode, Codex and Claude Code connect.",
  "Point Claude Code at the PS5 by setting its Anthropic base address to `http://<PS5-IP>:8081`.",
  "Send a short coding question from Claude Code and check that the reply appears on the PS5 TV as a chat."
 ],
 "agent_prompt": "Using the cobanov/PS5LM repo, configure Claude Code to use the PS5 at <PS5-IP> on port 8081 as its Anthropic endpoint. Expected output is a reply from the loaded model, and verify that the request appears in the chat on the TV.",
 "agents": [
  "claude-code"
 ],
 "difficulty": "Advanced",
 "time": "3 hours",
 "basis": "readme",
 "caveat": "The README states Claude Code works against the Anthropic endpoint, but the exact client settings are in docs/CLI.md, which this summary does not reproduce.",
 "category": "Software and DevOps",
 "tags": [
  "Software and DevOps"
 ],
 "lang": "c++",
 "requirements": [
  "A PS5 on firmware 7.00 to 13.60 that is jailbroken",
  "The kstuff-lite, etaHEN and ShadowMountPlus payloads loaded on the console",
  "The ps5lm-app zip from the latest GitHub release",
  "A laptop or phone on the same network as the PS5, and an FTP client (ftpsrv on port 2121 is recommended)"
 ],
 "risk": "dual-use",
 "seen_in_the_wild": false,
 "mentioned_publicly": false,
 "risks": [
  {
   "tag": "reverse-engineering",
   "notice": "This depends on a jailbroken PS5 running homebrew payloads, which is outside Sony's supported configuration."
  }
 ],
 "best": false,
 "score": 0.9,
 "evidence": [],
 "url": "https://dedupedai.com/use-cases/cobanov-ps5lm/use-ps5-model-with-claude-code/",
 "md": "https://dedupedai.com/use-cases/cobanov-ps5lm/use-ps5-model-with-claude-code/index.md",
 "disclaimer": "Deduped lists open-source repositories that belong to other people. We do not own, maintain, audit, or vouch for any of them, and a repo appearing here is not an endorsement or a safety check. The use cases, steps, and prompts are written by AI and may be incomplete, outdated, or just wrong. Where a use case is marked \"Seen in the wild\", we link to public posts where someone described something similar, but we have not verified those posts and the use case itself is still our AI's own write-up. Use all of this at your own risk. Only run code, commands, or agents on systems and accounts you are authorized to use, and read the code and every command before you run it, especially anything that touches credentials, files, or the network. Nothing here is professional, security, legal, or financial advice. All trademarks and project names belong to their respective owners, and their use here does not imply affiliation. Content is provided as is, without warranties of any kind. Found a mistake, a safety problem, or something you want removed? Email hello@dedupedai.com and we will look at it promptly.",
 "api": "https://dedupedai.com/api/v1/usecases/cobanov-ps5lm--use-ps5-model-with-claude-code.json",
 "api_version": "v1"
}
