{
 "schema_version": 1,
 "generated": "2026-10-20",
 "id": "shellishack-infinite-pokemon--extend-world-with-region-skill",
 "repo": "Shellishack/infinite-pokemon",
 "repo_url": "https://github.com/Shellishack/infinite-pokemon",
 "repo_slug": "shellishack-infinite-pokemon",
 "title": "Generate a new region with the region skill",
 "page_title": "How to generate a new region with the region skill with Infinite Pokemon",
 "summary": "Install the region generation skill so an agent can propose new places for the world.",
 "who": "A developer or world designer who wants Codex to prepare new maps, buildings, or regional content from a saved run.",
 "problem": "Adding new places by hand is slow, and the world must stay consistent with what the player has already visited.",
 "outcome": "The agent proposes new region content from the run snapshot, and schemas and map validation decide what enters the game.",
 "steps": [
  "Run `npx skills add Shellishack/infinite-pokemon --skill infinite-pokemon-region` to install the region generation skill. (inferred, check the README)",
  "Make sure the local game is running from the repository with `npm start`.",
  "Ask Codex to use the region skill to prepare the next places from the current run snapshot.",
  "Review the proposed region content and confirm that visited places stay stable.",
  "Check the destination status in the game for queued, generating, retry, or cancel states."
 ],
 "agent_prompt": "Use the infinite-pokemon-region skill from the Shellishack/infinite-pokemon repo to prepare the next region from the immutable run snapshot for <run name>. Report which maps passed validation, which failed, and confirm that visited maps were not changed.",
 "agents": [
  "codex"
 ],
 "difficulty": "Advanced",
 "time": "90 minutes",
 "basis": "readme",
 "caveat": "The harness supplies names, descriptions, and story hooks inside validated seeded templates, so it does not add arbitrary executable gameplay.",
 "category": "Games and hobbies",
 "tags": [
  "Games and hobbies"
 ],
 "lang": "typescript",
 "requirements": [
  "Node.js 22.13 or newer",
  "A terminal in the repository folder",
  "Codex sign-in and generation allowance for full single-player or hosted play (the browser demo and the finite tutorial preview do not need it)"
 ],
 "risk": "none",
 "seen_in_the_wild": false,
 "mentioned_publicly": false,
 "risks": [
  {
   "tag": "remote-script",
   "notice": "The skill install pulls generation instructions from a remote repository, so review the skill files before letting the agent write content into your game."
  }
 ],
 "best": false,
 "score": 0.5,
 "evidence": [],
 "url": "https://dedupedai.com/use-cases/shellishack-infinite-pokemon/extend-world-with-region-skill/",
 "md": "https://dedupedai.com/use-cases/shellishack-infinite-pokemon/extend-world-with-region-skill/index.md",
 "disclaimer": "Deduped lists open-source repositories that belong to other people. We do not own, maintain, audit, or vouch for any of them, and a repo appearing here is not an endorsement or a safety check. The use cases, steps, and prompts are written by AI and may be incomplete, outdated, or just wrong. Where a use case is marked \"Seen in the wild\", we link to public posts where someone described something similar, but we have not verified those posts and the use case itself is still our AI's own write-up. Use all of this at your own risk. Only run code, commands, or agents on systems and accounts you are authorized to use, and read the code and every command before you run it, especially anything that touches credentials, files, or the network. Nothing here is professional, security, legal, or financial advice. All trademarks and project names belong to their respective owners, and their use here does not imply affiliation. Content is provided as is, without warranties of any kind. Found a mistake, a safety problem, or something you want removed? Email hello@dedupedai.com and we will look at it promptly.",
 "api": "https://dedupedai.com/api/v1/usecases/shellishack-infinite-pokemon--extend-world-with-region-skill.json",
 "api_version": "v1"
}
