{
 "schema_version": 1,
 "generated": "2026-10-20",
 "id": "shinshin86-mesh-avatar-studio--animate-own-illustration",
 "repo": "shinshin86/mesh-avatar-studio",
 "repo_url": "https://github.com/shinshin86/mesh-avatar-studio",
 "repo_slug": "shinshin86-mesh-avatar-studio",
 "title": "Turn your illustration into an animated 2D avatar",
 "page_title": "How to turn your illustration into an animated 2D avatar with Mesh Avatar Studio",
 "summary": "An agent builds a mesh avatar from your PNG, and you check it in the local editor.",
 "who": "A creator or developer with one character illustration who wants it to blink, talk and turn its head.",
 "problem": "Animating a 2D character by hand means drawing many frames and placing each part manually.",
 "outcome": "A saved avatar project under projects/ that plays blinking, talking and head motion in the editor preview.",
 "steps": [
  "Run `npx create-mesh-avatar-studio`",
  "Run `cd mesh-avatar-studio`",
  "Open Claude Code or Codex in the repository folder and give it your PNG following docs/agent-guide.md",
  "Run `npm run dev` and open the URL printed in the terminal",
  "Choose Open project, pick your project, then use Pose test and Lip sync to check the motion"
 ],
 "agent_prompt": "In the mesh-avatar-studio repository, follow docs/agent-guide.md to create an avatar from <path to your PNG>. Expect a project folder under projects/ that the editor can open. Verify by confirming that Pose test and Lip sync run in the preview.",
 "agents": [
  "claude-code",
  "codex"
 ],
 "difficulty": "Intermediate",
 "time": "60 minutes",
 "basis": "readme",
 "caveat": "The bundled Miko sample is read-only and is not covered by the MIT License, so choose Copy and keep editing before changing it and use your own illustration for a personal avatar.",
 "category": "Content",
 "tags": [
  "Content"
 ],
 "lang": "typescript",
 "requirements": [
  "Node.js 22.17+ and Git",
  "A front-facing, head-and-shoulders PNG with a transparent background (best results)",
  "Claude Code or Codex, if an agent will prepare the avatar",
  "Optional: uv, Python and Playwright Chromium for agent layer rebuilds and motion review",
  "A webcam and microphone, only for the Live page"
 ],
 "risk": "none",
 "seen_in_the_wild": false,
 "mentioned_publicly": false,
 "risks": [],
 "best": true,
 "score": 1.0,
 "evidence": [],
 "url": "https://dedupedai.com/use-cases/shinshin86-mesh-avatar-studio/animate-own-illustration/",
 "md": "https://dedupedai.com/use-cases/shinshin86-mesh-avatar-studio/animate-own-illustration/index.md",
 "disclaimer": "Deduped lists open-source repositories that belong to other people. We do not own, maintain, audit, or vouch for any of them, and a repo appearing here is not an endorsement or a safety check. The use cases, steps, and prompts are written by AI and may be incomplete, outdated, or just wrong. Where a use case is marked \"Seen in the wild\", we link to public posts where someone described something similar, but we have not verified those posts and the use case itself is still our AI's own write-up. Use all of this at your own risk. Only run code, commands, or agents on systems and accounts you are authorized to use, and read the code and every command before you run it, especially anything that touches credentials, files, or the network. Nothing here is professional, security, legal, or financial advice. All trademarks and project names belong to their respective owners, and their use here does not imply affiliation. Content is provided as is, without warranties of any kind. Found a mistake, a safety problem, or something you want removed? Email hello@dedupedai.com and we will look at it promptly.",
 "api": "https://dedupedai.com/api/v1/usecases/shinshin86-mesh-avatar-studio--animate-own-illustration.json",
 "api_version": "v1"
}
