# How to build a figure with a dial or part that turns in 3D with anatomy

Repo: [wheresryan22/anatomy](https://github.com/wheresryan22/anatomy) | Difficulty: Advanced | Time: 1 hour | Basis: From the README

Try the beta 3D mode to get a dial or turntable you can drag and spin.

**Who it is for:** Tinkerer who wants an explainer where one moving part rotates in true 3D

**The problem:** Static isometric art cannot show a part spinning or flexing.

**The outcome:** A figure where the moving parts are re-projected and re-shaded every frame as you drag, like the README's turning dial.

## Steps

1. Install the skill: npx skills add wheresryan22/anatomy -g
2. Ask /anatomy for a figure with a dial or turntable that spins in 3D.
3. Drag the part in the browser and watch the shading update.
4. Keep the rest of the figure static so it stays light.

## Prompt to paste into your agent

```text
Use the 3D mode of wheresryan22/anatomy to build a figure of <object with a rotating part>. Verify the part turns smoothly when dragged.
```

## Caveat

The README marks 3D as beta and only the moving parts are re-projected each frame, so expect rough edges.

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URL: https://dedupedai.com/use-cases/wheresryan22-anatomy/make-a-spinnable-3d-part-in-a-figure/
