Who it is forA QA lead who must confirm a generated scene matches its real-world reference before sign-off.
The problemVisual checks by eye are subjective and easy to skip, so wrong geometry or missing props slip through.
The outcomeA list of viewpoints with visible differences from the reference photos, plus the QA report that ships with the world.
What you need first
- A web browser
- A local copy of the repo (clone or download from GitHub)
- Basic familiarity with running a local web app for the Three.js build
Steps
- Open the QA report that ships with the world you want to check.
- Install Playwright and point it at the running Three.js build. (inferred, check the README)
- Capture screenshots from the fixed viewpoints the QA report names.
- Compare each screenshot with a reference photo you took from the same spot.
- Record each difference as a defect in a new QA note.
Prompt for your agent
Using the repo PhiloLabs/fable51-worlds, run Playwright against the built world and capture screenshots at the fixed viewpoints in its QA report. Expected output: a table of viewpoints with a pass or defect note for each one, compared against reference photos you supply. Verify that each screenshot is taken from the viewpoint the QA report lists.
Caveat. The README says reference photographs are not redistributed, so you must source or take your own photos from matching spots.
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