Who it is forA creator who wants to send a finished avatar to a collaborator or another Studio user.
The problemMoving an avatar project between machines means copying rigs, layers, expressions and metadata correctly.
The outcomeOne .mavatar file that a recipient imports as a new project folder under projects/.
What you need first
- Node.js 22.17+ and Git
- A front-facing, head-and-shoulders PNG with a transparent background (best results)
- Claude Code or Codex, if an agent will prepare the avatar
- Optional: uv, Python and Playwright Chromium for agent layer rebuilds and motion review
- A webcam and microphone, only for the Live page
Steps
- Run
npm run devand open your project in the editor - Choose Export .mavatar, keeping Include source image on if the recipient should edit it
- Send the downloaded file to the recipient
- On the recipient's machine, run
npm run dev, choose Open project, then Import .mavatar and select the file
Prompt for your agent
In the mesh-avatar-studio repository, export the project <project name> as a .mavatar file using the editor. Expect a downloaded archive under 128 MiB. Verify that it imports as a new folder under projects/ and plays in the preview.
Caveat. Without the source image the imported avatar can play but cannot be edited or rebuilt, and import requires npm run dev.
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Disclaimer
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