Who it is forEducator or designer making a physics or engineering explainer that needs motion effects
The problemFlat vector drawings cannot show fire, fluid or light in motion.
The outcomeA figure whose WebGL layer draws the effect in the same isometric camera as the SVG parts, like the README's engine plume and ripple tank.
What you need first
- An agent that supports Agent Skills: Claude Code, Antigravity, OpenCode, Codex or MiniMax Code
- Node.js 20.10 or later (the skills CLI itself may need a newer Node, 22.20 or later for version 1.7.1)
- Model usage costs from your agent account; the kit has no extra API keys or npm dependencies
- A browser to open the finished HTML pages (WebGL for the effects layer)
Steps
- Install the skill: npx skills add wheresryan22/anatomy -g
- Describe a machine that needs an effect, for example a rocket engine firing.
- Open the page and trigger the effect; check it sits inside the drawing.
- Test in a browser with WebGL enabled, since the SVG alone shows no effect.
Prompt for your agent
Use wheresryan22/anatomy to build a figure of <machine with fire, water or light> with a WebGL effect layer. Verify the effect lines up with the SVG parts and the figure still reads without WebGL.
Caveat. Shader effects need a browser with WebGL and can be slower on weak hardware.
About anatomy
An agent skill that builds interactive illustrations of machines and complex systems to explain an idea. Part of this week's top 10 repos: ranked #4 on Repo Radar. View wheresryan22/anatomy on GitHub.
More with anatomy
- Read and sandbox a brand new skill before you install it Follow the habit seen in the field of checking a fresh repo's scripts before running an unknown skill.
- Publish an interactive explainer of how a network works Turn a technical flow, like a message hopping across a radio mesh, into an animated page people can explore.
- Show a client how a process works with a 3D figure Replace a long written explanation with a rotatable, clickable figure of the process.
- Turn a one-line question into a clickable machine cutaway Ask your agent how an engine or lock works and get an interactive isometric figure you can hover, click and pull apart.
- Draw a teardown of a product from its public specs Describe a vehicle or device and its spec numbers, and get an exploded isometric figure with live values.
- Give a hobby app an isometric machine-style interface Use the skill's look to design the interface of a small control panel, like a web remote.
- Export an explainer figure as SVG or React components Generate a figure once and ship it as a lone SVG file or React and Next.js components.
- Build a figure with a dial or part that turns in 3D Try the beta 3D mode to get a dial or turntable you can drag and spin.
- Explain a software concept as a working physical object Describe a concept like a cache key or rate limiter and get a figure built as a mechanism that behaves the same way.
Disclaimer
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