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What you can do with Audio Studio MCP

Audio Studio MCP is a local MCP server that generates background music, instrument loops and sound effects with Stable Audio 3, then loops, normalizes and exports them, with no cloud service or API key.

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4 use cases

  • Generate a seamless BGM loop for a game scene

    Describe a scene in one sentence and get candidate music loops sized for game BGM.

    View prompt
    Using the audio-studio MCP server from the audio-studio-mcp repo, call generate_audio for a 60-second lo-fi BGM loop at 85 BPM for a cafe scene with variations set to 3. Then call process_audio on the chosen file to make a seamless loop, normalize to -16 LUFS and export OGG. Verify that the output file exists in outputs/ with a matching .json sidecar.
  • Create a sound effect and export it for Godot

    Describe a sound by its source, action, material and space, then export it as OGG.

    View prompt
    Using the audio-studio MCP server from the audio-studio-mcp repo, call generate_audio with audio_type sfx for a heavy wooden door slamming in a stone hallway, filling sound_source, sound_action, sound_material and sound_space. Then call process_audio with peak normalization and OGG output. Verify that the OGG file is in outputs/ and that its .json sidecar lists the sfx settings.
  • Extend or restyle an existing track with edit_audio

    Lengthen a generated track, change its style, or regenerate one section.

    View prompt
    Using the audio-studio MCP server from the audio-studio-mcp repo, call edit_audio with continue on <path to track> to extend it to 90 seconds, with 2 candidates. Then call process_audio to normalize the chosen file to -16 LUFS. Verify that the output is about 90 seconds long and that its .json sidecar keeps the source generation info.
  • Share one warm audio server across all sessions

    Run one local HTTP server so every MCP session uses the same loaded models.

    View prompt
    Using the audio-studio-mcp repo, start the server with `.venv/bin/audio-studio-mcp --http 8765 --preload` and register it with `claude mcp add --scope user --transport http audio-studio http://127.0.0.1:8765/mcp`. Then call generate_audio for a 3-second sound effect at <path or description> to verify the server responds, and check that a file appears in outputs/.

How to use Audio Studio MCP

  1. Check you have what it needs: An Apple Silicon Mac (M1 or later) or a 64-bit Windows PC with an NVIDIA GPU (8 GB VRAM or more); git and ffmpeg installed; About 6 GB of free disk on macOS or about 14 GB on Windows for the model and PyTorch.
  2. Open kanaworksai-hue/audio-studio-mcp on GitHub and read the README and license.
  3. Run git clone https://github.com/kanaworksai-hue/audio-studio-mcp.git and then cd audio-studio-mcp.
  4. Run brew install ffmpeg if ffmpeg is not installed, then run ./install.sh.
  5. Run claude mcp add --scope user audio-studio -- /path/to/audio-studio-mcp/.venv/bin/audio-studio-mcp to register the server.
  6. Ask the client: "Make a 60-second lo-fi BGM loop at 85 BPM for a cafe scene, give me 3 candidates."

These steps come from our top use case, Generate a seamless BGM loop for a game scene, which also has a copy-paste agent prompt.

Audio Studio MCP alternatives · Best AI repos for Content

About this repo

Requirements

  • An Apple Silicon Mac (M1 or later) or a 64-bit Windows PC with an NVIDIA GPU (8 GB VRAM or more)
  • git and ffmpeg installed
  • About 6 GB of free disk on macOS or about 14 GB on Windows for the model and PyTorch
  • An MCP client such as Claude Code, Claude Desktop or Cursor
  • On Windows only: a free Hugging Face account with the Stable Audio 3 license accepted
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Questions about Audio Studio MCP

What is Audio Studio MCP?

Audio Studio MCP is a local MCP server that generates background music, instrument loops and sound effects with Stable Audio 3, then loops, normalizes and exports them, with no cloud service or API key. It is an open-source project on GitHub: https://github.com/kanaworksai-hue/audio-studio-mcp.

Who is Audio Studio MCP for?

Game developers, video editors and creators who need royalty-free BGM or sound effects and want to generate them from an MCP client like Claude Code on their own Mac or Windows PC.

What can I do with Audio Studio MCP?

4 use cases so far, for example: Generate a seamless BGM loop for a game scene; Create a sound effect and export it for Godot; Extend or restyle an existing track with edit_audio. Each has steps and a copy-paste agent prompt.

What do I need to run Audio Studio MCP?

An Apple Silicon Mac (M1 or later) or a 64-bit Windows PC with an NVIDIA GPU (8 GB VRAM or more); git and ffmpeg installed; About 6 GB of free disk on macOS or about 14 GB on Windows for the model and PyTorch; An MCP client such as Claude Code, Claude Desktop or Cursor.

What are alternatives to Audio Studio MCP?

Other hot AI repos in Content: Voice Studio, Anatomy, Comfy UI, Hyperframes, Earshot.

Is Audio Studio MCP safe to run?

Deduped does not own, audit or vouch for it. Read the README and license, run it on your own systems first and review every command before you run it.