Who it is forA player who wants to test a different choice without losing the current adventure.
The problemA player who made a risky choice wants to compare outcomes without overwriting progress in the original run.
The outcomeThe player has a separate branch with its own world database and generation context, while the original run stays unchanged.
What you need first
- Node.js 22.13 or newer
- A terminal in the repository folder
- Codex sign-in and generation allowance for full single-player or hosted play (the browser demo and the finite tutorial preview do not need it)
Steps
- Open the save options in the game and create a checkpoint at the current point.
- Keep playing the original run for a while.
- Return to the earlier checkpoint and choose to branch from it.
- Explore the new branch and confirm that later events from the original run are not present.
Prompt for your agent
In Infinite Pokémon, create a checkpoint in a run, branch from it, and report whether the branch has its own world database and whether later events from the original run appear in it. Note any generation status shown for unfinished destinations.
Caveat. Each branch generates its own content, so exploring a branch uses Codex allowance again even though its history starts from the checkpoint.
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