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How to build an interactive 3D web world with your agent with Build World

Install the plugin so Claude Code writes the Three.js logic while Thrixel generates the 3D assets.

Short answer: Check tools with claude --version and uv --version; then log in with uvx thrixel-mcp@latest login; run claude plugin marketplace add thrixel/build-world then claude plugin install thrixel@thrixel. All steps.

Remote script. The prerequisite installs pipe scripts from claude.ai and astral.sh into your shell.

Who it is forA web developer who wants a playable 3D scene but cannot model assets.

The problemMaking good 3D assets by hand or with a coding agent alone is slow.

The outcomeA Three.js world with generated assets that the agent iterates on.

What you need first

  • Claude Code (or another coding agent)
  • uv to run the Thrixel connector
  • A Thrixel account

Steps

  1. Check tools with claude --version and uv --version
  2. Log in with uvx thrixel-mcp@latest login
  3. Run claude plugin marketplace add thrixel/build-world then claude plugin install thrixel@thrixel
  4. Ask Claude Code to build a Three.js world from your idea

Prompt for your agent

Using the thrixel/build-world plugin, build a small Three.js scene of <idea> with generated assets. Confirm `claude mcp list` shows the Thrixel connector as Connected before starting.

Caveat. Asset generation runs on Thrixel's service, so you need a Thrixel account and its terms apply.

Use this in your AI agent

Ask your agent

Using the Deduped MCP, get the setup steps for thrixel/build-world and "Build an interactive 3D web world with your agent"

Add Deduped to Claude Code once

claude mcp add --transport http deduped https://dedupedai.com/mcp

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