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How to use Claude Code Game Studios: what you can do with it

What is Claude Code Game Studios? Claude Code Game Studios turns a Claude Code session into a game development studio: 49 specialized agents in a director, department lead and specialist hierarchy, 74 slash command skills, 15 validation hooks, 14 path-scoped coding rules and 62 document templates. It has engine specialists for Godot 4, Unity and Unreal Engine 5, and a rigor setting that ranges from jam-game speed to full documentation.

How do I use it? Run git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git my-game and cd my-game; then start Claude Code with claude; run /start and tell it where you are: no idea, a vague concept or a clear design. Full steps below.

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3 use cases

Quick start with Claude Code Game Studios

  1. Check you have what it needs: Git; Claude Code (native installer recommended); Python 3 for reading project.yaml.
  2. Open Donchitos/Claude-Code-Game-Studios on GitHub and read the README and license.
  3. Run git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git my-game and cd my-game
  4. Start Claude Code with claude
  5. Run /start and tell it where you are: no idea, a vague concept or a clear design
  6. Configure your engine, for example /setup-engine godot 4.7

These steps come from our top use case, Start a new game with a full AI studio team in Claude Code, which also has a copy-paste agent prompt.

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Using the Deduped MCP, get the setup steps for Donchitos/Claude-Code-Game-Studios

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claude mcp add --transport http deduped https://dedupedai.com/mcp

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About this repo

Requirements

  • Git
  • Claude Code (native installer recommended)
  • Python 3 for reading project.yaml
  • Bash (Git for Windows on Windows)
  • Recommended: jq

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Questions about Claude Code Game Studios

What is Claude Code Game Studios?

Claude Code Game Studios turns a Claude Code session into a game development studio: 49 specialized agents in a director, department lead and specialist hierarchy, 74 slash command skills, 15 validation hooks, 14 path-scoped coding rules and 62 document templates. It has engine specialists for Godot 4, Unity and Unreal Engine 5, and a rigor setting that ranges from jam-game speed to full documentation. It is an open-source project on GitHub: https://github.com/Donchitos/Claude-Code-Game-Studios.

How do I use Claude Code Game Studios?

Run git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git my-game and cd my-game; then start Claude Code with claude; run /start and tell it where you are: no idea, a vague concept or a clear design. The use cases on this page give the full steps and a copy-paste agent prompt for each job.

Who is Claude Code Game Studios for?

Solo and small-team game developers using Claude Code who want structure, design review and QA instead of one unstructured chat.

What can I do with Claude Code Game Studios?

3 use cases so far, for example: Start a new game with a full AI studio team in Claude Code; Build a jam game fast with the minimal rigor mode; Run design, balance and QA reviews before a milestone. Each has steps and a copy-paste agent prompt.

What do I need to run Claude Code Game Studios?

Git; Claude Code (native installer recommended); Python 3 for reading project.yaml; Bash (Git for Windows on Windows).

What are alternatives to Claude Code Game Studios?

Other hot AI repos in Games and hobbies: NPC Talk, Universal Modder, Kill Switch, H3 Game Sprites, Build World.

Is Claude Code Game Studios safe to run?

Deduped does not own, audit or vouch for it. Read the README and license, run it on your own systems first and review every command before you run it.