What do you want to do?
4 use cases
-
Draw a pixel sprite live in your open Aseprite
Have your coding agent draw a sprite in the Aseprite window you already have open.
- Aseprite AI Artist
- Claude Code
- Codex
- Cursor
- Gemini CLI
- Content
- Intermediate
View prompt
Using the MCP server from with-pebbly/aseprite-ai-artist, draw a <subject, for example a 32x32 knight> in the Aseprite window that is already open. Expected output: the sprite appears in the open Aseprite document, and the agent ends with a short list of the compromises it made. Before drawing, verify that `doctor` reports all checks passing and that Aseprite is attached.
-
Animate a sprite and export a spritesheet for your engine
Turn a drawn character into a tagged animation and export it as a spritesheet.
- Aseprite AI Artist
- Claude Code
- Codex
- Cursor
- Gemini CLI
- Content
- Intermediate
View prompt
Using the aseprite-ai-artist plugin from with-pebbly/aseprite-ai-artist, animate the open sprite <sprite name> as a <number>-frame <idle or walk> cycle and export a spritesheet with its atlas for <engine>. Expected output: a tagged cycle in the Aseprite document and an exported spritesheet and atlas file. Verify that the frame count and cycle tags match the request before exporting.
-
Get a blind critique of your pixel art before shipping
Have a separate critic judge your sprite cold and fix only the blockers it names.
- Aseprite AI Artist
- Claude Code
- Content
- Intermediate
View prompt
Using the aseprite-ai-artist plugin from with-pebbly/aseprite-ai-artist, review the open sprite <sprite name> with the pixel-critic, write a cold read, and fix only the blocking issues it names. Expected output: the cold read, the score, and a list of which fixes were kept. Verify that each kept fix was preferred in the blind A/B comparison.
-
Batch-render sprites with Aseprite in headless mode
Run Aseprite without a window so an agent can build a batch of assets in CI.
- Aseprite AI Artist
- Content
- Advanced
View prompt
Using the aseprite-ai-artist server from with-pebbly/aseprite-ai-artist in headless mode, draw the assets listed in <asset list file> and save each one to <output folder>. Expected output: one saved .aseprite file per listed asset and no changes to any file your editor has open. Verify that each file is saved and that the agent asked before switching modes if the window was not attached.
How to use Aseprite AI Artist
- Check you have what it needs: Aseprite 1.3 or newer, open on your machine; Node 22.6 or newer; One supported agent: Claude Code, omp, OpenCode, Codex CLI, Gemini CLI, Cursor, VS Code or Windsurf.
- Open with-pebbly/aseprite-ai-artist on GitHub and read the README and license.
- Run
npx @pebbly/aseprite-ai-artist install-extension, then quit and reopen Aseprite. - In Claude Code, run
/plugin marketplace add with-pebbly/aseprite-ai-artistand then/plugin install aseprite@aseprite-ai-artist. For Codex, Gemini or Cursor, runnpx @pebbly/aseprite-ai-artist install codex(orgeminiorcursor). - Restart your agent, then run
npx @pebbly/aseprite-ai-artist doctorand confirm all checks show a tick. - Ask your agent for a sprite, for example
/aseprite:studio a fox, 32×32, sleeping loopin Claude Code.
These steps come from our top use case, Draw a pixel sprite live in your open Aseprite, which also has a copy-paste agent prompt.
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Get them freeAbout this repo
- Who it is forPixel artists, indie game developers and hobbyists who already use Aseprite and a supported coding agent and want the agent to do the drawing work.
- Why it is hot
- LanguageTypeScript
- Sourcegithub.com/with-pebbly/aseprite-ai-artist · Back to Hot repos
Requirements
- Aseprite 1.3 or newer, open on your machine
- Node 22.6 or newer
- One supported agent: Claude Code, omp, OpenCode, Codex CLI, Gemini CLI, Cursor, VS Code or Windsurf
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Questions about Aseprite AI Artist
What is Aseprite AI Artist?
An MCP server and skill set that lets a coding agent draw, review, animate and export pixel art directly in an Aseprite window that is already open. It is an open-source project on GitHub: https://github.com/with-pebbly/aseprite-ai-artist.
Who is Aseprite AI Artist for?
Pixel artists, indie game developers and hobbyists who already use Aseprite and a supported coding agent and want the agent to do the drawing work.
What can I do with Aseprite AI Artist?
4 use cases so far, for example: Draw a pixel sprite live in your open Aseprite; Animate a sprite and export a spritesheet for your engine; Get a blind critique of your pixel art before shipping. Each has steps and a copy-paste agent prompt.
What do I need to run Aseprite AI Artist?
Aseprite 1.3 or newer, open on your machine; Node 22.6 or newer; One supported agent: Claude Code, omp, OpenCode, Codex CLI, Gemini CLI, Cursor, VS Code or Windsurf.
What are alternatives to Aseprite AI Artist?
Other hot AI repos in Content: Voice Studio, Anatomy, Comfy UI, Hyperframes, Earshot.
Is Aseprite AI Artist safe to run?
Deduped does not own, audit or vouch for it. Read the README and license, run it on your own systems first and review every command before you run it.