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How to draw a pixel sprite live in your open Aseprite with Aseprite AI Artist

Have your coding agent draw a sprite in the Aseprite window you already have open.

  • Top pick
  • Content
  • Intermediate
  • 30 minutes
  • From the README
  • Claude Code
  • Codex
  • Cursor
  • Gemini CLI

Remote script. The install steps run a package from npm with npx and add a plugin to your agent, so check the package and its source before you run it.

Who it is forA hobbyist or indie game developer who wants a small character or object drawn quickly and wants to watch and undo each step.

The problemDrawing pixel art by hand takes time, and generated PNG files are hard to edit or trust.

The outcomeA sprite drawn step by step in your open Aseprite document, where each step is one Ctrl+Z, with a note from the agent on what it compromised on.

What you need first

  • Aseprite 1.3 or newer, open on your machine
  • Node 22.6 or newer
  • One supported agent: Claude Code, omp, OpenCode, Codex CLI, Gemini CLI, Cursor, VS Code or Windsurf

Steps

  1. Run npx @pebbly/aseprite-ai-artist install-extension, then quit and reopen Aseprite.
  2. In Claude Code, run /plugin marketplace add with-pebbly/aseprite-ai-artist and then /plugin install aseprite@aseprite-ai-artist. For Codex, Gemini or Cursor, run npx @pebbly/aseprite-ai-artist install codex (or gemini or cursor).
  3. Restart your agent, then run npx @pebbly/aseprite-ai-artist doctor and confirm all checks show a tick.
  4. Ask your agent for a sprite, for example /aseprite:studio a fox, 32×32, sleeping loop in Claude Code.
  5. Watch the drawing in Aseprite, and use Ctrl+Z or a written request to change anything you don't like.

Prompt for your agent

Using the MCP server from with-pebbly/aseprite-ai-artist, draw a <subject, for example a 32x32 knight> in the Aseprite window that is already open. Expected output: the sprite appears in the open Aseprite document, and the agent ends with a short list of the compromises it made. Before drawing, verify that `doctor` reports all checks passing and that Aseprite is attached.

Caveat. The tools refuse to edit files on disk when Aseprite is detached, so the window must stay open and attached for drawing to work.

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